![]() Etc), after replacing the face texture and save, it just wont accept it in the game, i tried another standalone follower mesh, it took the default face - not even the existing mod face-, and i even tried the nif merge and didn't work too pls check the below video, i know its for fallout but the concept is right. Etc the problem i faced (please help if you about this): faceget can export to 3ds and obj, then i open it in 3ds, resize it, and convert it to nif, then open nifskope and open an existing nif from the game (lets say a stand alone follower mod mesh ), the existing nif of the head have layers (for skin and eye and eyebrow. Old threat but i want to ask here i am trying to have NPC/followers that look like real celebrities, but in an easier way to convert to skyrim, i use facegen + 3d studio max (with nif plugins to import&export) + nifskope + nif merge the potintial: facegen have a big archive,check the below links of many characters not mentioning that you can create any face by the front picture only in less that a minute, and when it work transfeering to skyrim, there are many mods that will help perfecting the end result, like racemanu. ![]() This tutorial covers basics on modeling any face from a photo using facegen and exporting to other 3d applications. ![]()
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